Units no-longer deployable in buildings in Mesoamerican City Collision Ballista collision improved Southern European Citadel gate collision improved Middle Eastern Gatehouse collision improved Issues with units getting pushed into areas that can't be deployed into.
Assassin mechanics tweaked Mercenary recruitment tweaked Diplomatic Information scroll updates correctly.
Dismounted they make excellent heavy infantry.Armed with long spears and shields these troops are useful at defending flanks, but won't stand up in any prolonged melee.Improved use of ladders Southern European Fortress wall fixed to allow sensation and perception wolfe ebook docking of towers Improved the way units use Way-points Siege of Setenil slow-down tweaked Units no-longer become stuck on canyon walls on 'Canyon' map Units do not ascend/descend invisible ladders Units do not get.Few things make me as happy as modders taking one game and stitching it to another.Random hangs after loading Campaign save game.Diplomatic 'Just Rejected' response no-longer to 'Not Interested' response to counter-offer, no matter how generous.
Such men are in effect professional soldiers, and highly skilled archers.
Wielding the billhook allows Heavy Billmen to hack, stab and chop if needed and being encased in anything from half to three quarter plate armour means they can shrug off considerable damage.
You can download it from many sites, a few of which are linked here.Boomtown, strategy Informer, gamershell: gamershell: Polish, gamershell: Russian.Crash, soft-locks in MP Lobby no-longer occur.With their fearsome poleaxes, they can crush enemy infantry and fend off any horseman.Remember, install it to your main M2TW folder, not your data folder.